Masteries: Unasked questions

 

After clarifying what masteries are and understanding the great importance they have for your champion, there comes the next question: how many mastery pages should I build? Are there 2 pages, one for AD, one for AP, enough to fulfill my needs?

Best Masteries

League of Legends

I would say no and I propose 9 pages of masteries classified by the type of champion you’re playing and its role in the game. Of course, this number is not the standard. After you get more advanced in the game, you might make your own masteries pages depending on what role you play in the team and on what your champion’s needs. This being said, the 9 pages you’ll need are the following: Standard Marksman Page; two pages for mid lane – AP burst caster, AD Assassins; support masteries – AP supports, Ranged Utility Supports, Tanky Support Masteries; Jungler Masteries – AD jungler and AP jungler; Top Lane Masteries – tank top laners.

Marksman’s Choice

Marksman masteries

For the standard page for marksman, we’re definitely starting with the Ferocity (offensive) tree first as the main job of an AD carry is to kill as many crits as possible. So, the 30 points would go to, on one hand, Ferocity18 points and, on the other hand, Cunning 12 points as it goes: 5 points in Sorcery, 1 point in Feast, 5 points in Vampirism, 1 point in Bounty Hunter, 5 points in Battering Blows and 1 point in Fervor of Battle. The 12 points in Cunning should be allocated in the following manner: 5 points in Savagery, 1 point in Secret Stash, 5 points in Merciless and 1 point in Dangerous Game. The only exception to this build-up is Graves, who, as a result of its strong synergy with the item Death’s Dance, almost always should get Warlord’s Bloodlust.

Mid Masteries

Mid masteries

If you choose to go mid lane, then you would need to choose between AP burst caster or AD Assassins. You should know that the mastery Thunderlord’s Decree is still in the top preferences among the burst casters and assassins, but some sustained damage dealers are choosing Deathfire Touch for the increased damage it assures over time. Mastery Planner for AP is made out of 12 points in Ferocity and 18 in Cunning. The points repartition in Ferocity: 5 points in Sorcery, 1 point in Feast, 5 points in Natural Talent and 1 point in Bounty Hunter. For Cunning: 5 points in Savagery, 1 point in Secret Stash, 5 points in Merciless, 1 point in Dangerous Game, 5 points in Precision and 1 point in Thunderlord’s Decree.

Something to pay attention to – for AD mid laners such as Zed or Talon, the mastery page is very similar, except that it is more useful to swap the Secret Stash with the Assassin mastery. So, if your mid champion is an AD Assassin then masteries should look like this: 5 points Sorcery, 1 point Feast, 5 points Vampirism and 1 point Bounty Hunter in Ferocity. For Cunning there goes: 5 points Savagery, 1 point Assassin, 5 points Merciless, 1 points Dangerous Game, 5 points Precision.


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