Shyvana guide in Patch 6.23

Shyvana LoL

LoL 6.23 Shyvana’s Changes

Riot released another patch where they balance even more heroes. Today we will look at Half Dragon Shyvana.

Shyvana Changes in 6.23

Shyvana dragon

Dragonborn:

Armor increase and magic reduce: 5 10 15 20 > 5.

New: Shyvana deal 10% more damage to elemental dragons (Older dragon includes).

Deleted: Rage effects of dragonborn no more increased in Dragon form.

New: Armor and Magic reduce of Shyvana increased by 5 for each elemental dragon that was killed by her team.


Burnout:

Deleted:No more fire trail after Shyvana that transform into a dragon.

New: Range of burnout is increased with ult progression: 350 365 380.


Flame Breath:

Now flame ball stopped when hit an enemy champion (as in human form, as in dragon form)

Scale of damage from AP: 0.6*AP > 0.3*AP

Speed of ball: 1700 > 1575

New: While Shyvana is in Dragon form, her flame ball blew up when it hit enemy or reach max range, leaving a scorched earth.

New: While Shyvana is in Dragon Form she can use her Fire Breath [E] in any place, that lies in the range of this ability.

New: Damage from fire explosion – 100-200+0.3*AP of magic damage in addition to regular damage from Fire Breath [E] to all affected targets.

Scorched earth lies at ground for 4 seconds.

Radius of Scorched earth is 220 240 260 (promoting with level of Ultimate Ability).

Enemies that stays at Scorched Earth are targeted by Fire Breath [E].


Dragons Descent:

New: Shyvana’s now can not be weakened during dash of Dragons landing [R].

Maximum Range of use: 950 > 850.

Base damage: 175 300 425 > 150 250 350.

New: Additional health points in Dragon Form: 150 250 350.

Range of Attack in Dragon Form 175 > 175 190 205.

New: Size of Shyvana’s Dragon Form now increased by 8% / 16% at 2 / 3 level of Ultimate ability.


Shyvanas buildes

Shyvana

Artefacts for an early game that you must buy at start:

  • Hunter’s Machete
  • Health potion
  • Warding Totem

Health Potion can be changed with Refillable Potion. And after a few camps you must upgrade your Hunter’s Machete into a Skirmisher’s Sabre – Bloodrazor.

To a middle stage of the game you inventory should look like this:

  • Boots of Swiftness
  • Skirmisher’s Sabre – Bloodrazor
  • Titanic Hydra

All you need next – increasing survability of your champion, so first artifact that i recommend is Dead Man’s Plate, because that artifact perfectly fit into Shyvana’s build.

Next i want to show you 2 buildes that will be handy in most situations:

1st option:

  • Stalker’s Blade – Bloodrazor
  • Boots of Swiftness
  • Titanic Hydra
  • Dead Man’s Plate
  • Spirit Visage
  • Thornmail

2nd option:

  • Skirmisher’s Sabre – Bloodrazor
  • Boots of Swiftness
  • Titanic Hydra
  • Dead Man’s Plate
  • Spirit Visage
  • Frozen Mallet

And some defensive artifacts like: Maw of Malmortious, Bansee’s veil, Guardian Angel, Randuin’s Omen.


Pros and Cons of Shyvana:

Pros:

  • Strong champion in duels.
  • Skills do not consumes mana.
  • Perfect ultimate ability.
  • Great defensive potential.
  • Good mobility.

Cons:

  • Out of Crowd Control Abilities.
  • It is hard to aim with your ultimate to bring maximum advantage.
  • No momental escape moves.
  • Requires some experience of this champion.

Counter picks to Shyvana:

Hecarim:

Hecarim is a great jungler, that have very good attack at the start of the game. If Hecarim appear in your jungle, then you may be killed easily. Better to retreat immediately. At the early stage of the game Hecarim has a great advantage over you.

Kha’Zix:

Main ability of Kha’Zix contains in his fast attacks. if you meet that champion in bushes, then you will be surprised how quickly he can kill you. Use Wards, to predict where he can be at any moment of time.

Nocturne:

In opposite to Shyvana, Nocturne have a good CC ability, and if he can block one of your skills with Shroud of Darkness, then it will be better think about where you go, after resurrection.

Olaf:

In close combat Olaf have a devastating attacks, due to his attacks speed, and ability to slow you down, he can kill Shyvana in a second. If you noticed Olaf from far, then it is better to retreat. With the same HP Olaf will kill Shyvana in the most cases.

Trundle:

Fight of Trundle and Shyvana are oftens, and advantage is on the Trundle’s side. His attack is higher and he created to kill lonely targets.


Tips about Shyvana:

Shyvana LoL

Early stage of the game – just play as all junglers, farm creeps run on lines to help and other “junglers” things

Mid stage of the game – you just can not catch and kill Shyvana, she got defensive artifacts in her pocket and under Burnout she is fast as Sonic the Hedgehog. If you think that somewhere wll be a teamfight, then immediately go there!

At the late stage of the game your role will be still the same. Stay a team player, that always stay in the eye of the storm. Always seek for a mistakes that enemies may do, and if you find one, then rush into the formation and bring chaos in their lives. Look that Dragon and Baron were both always warded.

Skills of Shyvana are simply enough. You just need a little time to aim properly. But to master this champion you need a ton of games on her. Only practice can bring you to the top on the Shyvana. If you think that Shyvana is a simple and boring champion that can not do anything, then you are terribly wrong. Shyvana is a pick of the experienced players on major tournaments very often, and that can not be a mistake.


Other guides, hints or tricks in League of Legends:

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