Shyvana guide in Patch 6.23

LoL 6.23 Shyvana’s Changes

Riot released another patch where they balance even more heroes. Today we will look at Half Dragon Shyvana.

Shyvana Changes in 6.23

Shyvana dragon

Dragonborn:

Armor increase and magic reduce: 5 10 15 20 > 5.

New: Shyvana deal 10% more damage to elemental dragons (Older dragon includes).

Deleted: Rage effects of dragonborn no more increased in Dragon form.

New: Armor and Magic reduce of Shyvana increased by 5 for each elemental dragon that was killed by her team.


Burnout:

Deleted:No more fire trail after Shyvana that transform into a dragon.

New: Range of burnout is increased with ult progression: 350 365 380.


Flame Breath:

Now flame ball stopped when hit an enemy champion (as in human form, as in dragon form)

Scale of damage from AP: 0.6*AP > 0.3*AP

Speed of ball: 1700 > 1575

New: While Shyvana is in Dragon form, her flame ball blew up when it hit enemy or reach max range, leaving a scorched earth.

New: While Shyvana is in Dragon Form she can use her Fire Breath [E] in any place, that lies in the range of this ability.

New: Damage from fire explosion – 100-200+0.3*AP of magic damage in addition to regular damage from Fire Breath [E] to all affected targets.

Scorched earth lies at ground for 4 seconds.

Radius of Scorched earth is 220 240 260 (promoting with level of Ultimate Ability).

Enemies that stays at Scorched Earth are targeted by Fire Breath [E].


Dragons Descent:

New: Shyvana’s now can not be weakened during dash of Dragons landing [R].

Maximum Range of use: 950 > 850.

Base damage: 175 300 425 > 150 250 350.

New: Additional health points in Dragon Form: 150 250 350.

Range of Attack in Dragon Form 175 > 175 190 205.

New: Size of Shyvana’s Dragon Form now increased by 8% / 16% at 2 / 3 level of Ultimate ability.


Shyvanas buildes

Shyvana

Artefacts for an early game that you must buy at start:

  • Hunter’s Machete
  • Health potion
  • Warding Totem

Health Potion can be changed with Refillable Potion. And after a few camps you must upgrade your Hunter’s Machete into a Skirmisher’s Sabre – Bloodrazor.

To a middle stage of the game you inventory should look like this:

  • Boots of Swiftness
  • Skirmisher’s Sabre – Bloodrazor
  • Titanic Hydra

All you need next – increasing survability of your champion, so first artifact that i recommend is Dead Man’s Plate, because that artifact perfectly fit into Shyvana’s build.

Next i want to show you 2 buildes that will be handy in most situations:

1st option:

  • Stalker’s Blade – Bloodrazor
  • Boots of Swiftness
  • Titanic Hydra
  • Dead Man’s Plate
  • Spirit Visage
  • Thornmail

2nd option:

  • Skirmisher’s Sabre – Bloodrazor
  • Boots of Swiftness
  • Titanic Hydra
  • Dead Man’s Plate
  • Spirit Visage
  • Frozen Mallet

And some defensive artifacts like: Maw of Malmortious, Bansee’s veil, Guardian Angel, Randuin’s Omen.


Pros and Cons of Shyvana:

Pros:

  • Strong champion in duels.
  • Skills do not consumes mana.
  • Perfect ultimate ability.
  • Great defensive potential.
  • Good mobility.

Cons:

  • Out of Crowd Control Abilities.
  • It is hard to aim with your ultimate to bring maximum advantage.
  • No momental escape moves.
  • Requires some experience of this champion.

Counter picks to Shyvana:

Hecarim:

Hecarim is a great jungler, that have very good attack at the start of the game. If Hecarim appear in your jungle, then you may be killed easily. Better to retreat immediately. At the early stage of the game Hecarim has a great advantage over you.

Kha’Zix:

Main ability of Kha’Zix contains in his fast attacks. if you meet that champion in bushes, then you will be surprised how quickly he can kill you. Use Wards, to predict where he can be at any moment of time.

Nocturne:

In opposite to Shyvana, Nocturne have a good CC ability, and if he can block one of your skills with Shroud of Darkness, then it will be better think about where you go, after resurrection.

Olaf:

In close combat Olaf have a devastating attacks, due to his attacks speed, and ability to slow you down, he can kill Shyvana in a second. If you noticed Olaf from far, then it is better to retreat. With the same HP Olaf will kill Shyvana in the most cases.

Trundle:

Fight of Trundle and Shyvana are oftens, and advantage is on the Trundle’s side. His attack is higher and he created to kill lonely targets.


Tips about Shyvana:

Shyvana LoL

Early stage of the game – just play as all junglers, farm creeps run on lines to help and other “junglers” things

Mid stage of the game – you just can not catch and kill Shyvana, she got defensive artifacts in her pocket and under Burnout she is fast as Sonic the Hedgehog. If you think that somewhere wll be a teamfight, then immediately go there!

At the late stage of the game your role will be still the same. Stay a team player, that always stay in the eye of the storm. Always seek for a mistakes that enemies may do, and if you find one, then rush into the formation and bring chaos in their lives. Look that Dragon and Baron were both always warded.

Skills of Shyvana are simply enough. You just need a little time to aim properly. But to master this champion you need a ton of games on her. Only practice can bring you to the top on the Shyvana. If you think that Shyvana is a simple and boring champion that can not do anything, then you are terribly wrong. Shyvana is a pick of the experienced players on major tournaments very often, and that can not be a mistake.


Other guides, hints or tricks in League of Legends:

League of Legends: Preseason

Preseason Changes

League of Legends preseason

In this preseason not only Assassins has changed, and today i will tell you about all other important changes of the Summoning Rift. Plants animated forest, and armor penetration, stealth and support items are changed.

Jungle

Let’s begin with interactive plant that we united under shared name – Living Forest. Each of them can appear in random places in Jungle or in the river, and if you destroy them, then you will be granted unique effect.

Explosive bumps grow only in forest, when you destroy it, all that stand around bump will be knocked back. Explosive bumps are useful as creative wasy to escape after invasion, as simle jumps over the walls.

Seers Flower, grow at the border between jungle and river. If you destroy it, it will release a pollen at the opposite to the attacker side. Pollen reveals invisible champions and totems.

Preseason 2017 LoL

Honey Fruit grows only on the river, and scatter around healing fruits. They heal you, and give mana, also they slow down a little bit champion that eat them.

Riot decided to remove bonuses for Smiting jungle monsters. These bonuses were very usefull, especialy at the early stage of the game, but they do not encouraged you to make interesting choices. To help junglers that relied on these buffs, Riot changed jungl mosters, and add to Smite an Healing Effect. Also the did some changes in jungle camps, to emphasize their uniqueness. Raptors and Krags population is increased, Gromp now in very obnoxious.

Stealth

You already know about Assassins update, but beside rework of these deadly champions, you also waiting for a change between view of champions and stealth.

Stealth now divided to a two categories:

  • Invisibility
  • Disguise

Invisibility – is a stealth than every body know. If you Invisible, then enemy can not see you, and can not act with you.

Disguise – is a alternative version of stealth. With it you are invisible for hidden totems, and enemies, until you get to close to them. Passive ability of Evelynn is a great example of Disguise. And now this ability was gained to some other champions.

Totems

Vision totems, was replaced by Control Totems. That not only give a view, but also disable enemy totems and traps, helping you to control the right place. Control Totems unveil disguised champions, but do not unveil invisible.

Assassins Items

Preseason 2017 LoL

Armor penetration has disapeared and now deadliness take his place. It almost the same, but effectivity now changed with the level of opponent. Higher lever – better penetration. In general you deal less damage to enemies that lower than you, and bigger to enemies that has higher lever.

Also Assassins has 2 new items:

  • Edge of Night – Give attack power, movement speed outside of combat, deadliness, magic resist, but main thing – active ability. Veil – with activasion, after a little delay you will be granted with a Magic Shield
  • Poacher’s Knife – Item for Junglers, after you steal enough big mosters in enemy forest it will tranform into a Serrated Dirk.

Some other Assassins items was reworked too.

Duskblade of Draktharr now gives deadliness and movement speed outside of combat, old passive effect was removed. New passive effect – Darkness gives you a truesight when enemy totem see you, and Night hunter deald additional pure damage if an attack was made after you stayed in an blind spot of enemy.

Support items

Developers changed Aegis of the Legion. Now this is not BIS item, now it is situational. For long 8 years this aura rised Magic Armor of friendly units, but nothing is eternal under the moon.

Riot also added some completely new items for players:

  • Knight’s Oath – Rise defence and allow to assign allies as a partner. While you stay close to a partner you gain Armor and Movement Speed, part of the damage divided between you, but part of damage that deal your partner will heal you.
  • Redemption – increase healing, and shields. It active effect allows you to choose any position on map. After a short delay alies will be healed, and enemies will be damaged. You can use Redempion even after death.

Talantes

Riot saved some serius changes in the Talantes. Strength of the Ages was replaced by Сolossus Courage. When you CC enemy you will gained by shield from Courage. Thats all. Serious changes in Talantes!


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